Can We customize the Designer in such a way that the Universe should be updated with the new table created within the database/schema and create the Class and its related objects based upon the table structure whenever there is change to the Datamodel.
Imagine that there is no relationship between tables existing … So no issues of Loops or Traps …
Not only is this possible but it’s not that hard to do.
I would take a look into one of the Universe utilities and examine the authors’ code behind the modules and macros, for example:
From there, you should be able to get a feel of how the Designer COM SDK works and then you’re off to the races. (I’ll probably be blogging about this on SDN in the near future as well!)
You can certainly use external strategies, however, you won’t be able to update an existing universe based on your external strategy iteratively - although external strategies are quite nice otherwise.